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February 15, 2020  |  The Web Project Guide

Chapter 19: Implement the Design

A rocket ship being built.

To take visual design and turn it into a fully functional (and responsive) web design is a mix of programming, math, and human interaction.

Design and Front-End

November 15, 2019  |  The Web Project Guide

Chapter 13: Develop the Graphic and Interface Design

The framework of a rocketship.

With knowledge of the content and how it’s organized, along with your organization’s marketing assets, you can visually plan the site from wireframes to fully rendered design.

Accessibility  |  Design and Front-End

May 16, 2019  |  The Web Project Guide

Chapter 2: Set Your Expectations

A rocket ship going from point A to point B on a dotted line.

What does it mean to get started on this project? Let’s set a scope for what this project will include, as well as give some thought to what “success” means – and your realistic chances of achieving it.

Design and Front-End  |  Project Management  |  Strategy

Corey Vilhauer  |  February 21, 2018

Web Accessibility: A Primer

A key, signifying accessibility.

This primer is designed to help you get a high-level view of what web accessibility is, how it affects your customers, and a little bit about what can be done.

Accessibility  |  Content and IA  |  Design and Front-End  |  Strategy

Corey Vilhauer  |  December 30, 2014

The Rule of Firsts

 A computer monitor being filled with water.

Mobile first. Content first. Users first. Which one is really meant to be first – and what do we mean when we say “first” in the first place?

Content and IA  |  Design and Front-End

October 24, 2011

The Story of the Web 2.0 Summit Map

A stylized screenshot of the Web 2.0 Summit Map.

From the mind of a conference organizer and industry legend, to a six-digit engagement number and a few comments from some guy named Zuckerberg. This is the story of the Web 2.0 Summit Map.

Design and Front-End

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