Thoughts

Thoughts and Articles from Blend Interactive

December 15, 2019  |  The Web Project Guide

Chapter 15: Determine System Requirements

A person drawing a blueprint of a rocket and an astronaut.

At this stage, you have enough information to draw up requirements for what you need in a content management system (CMS).

Development  |  Discovery and Scoping  |  Optimizely  |  Umbraco

November 16, 2019  |  The Web Project Guide

Chapter 14: Know Your Integrations

A set of connectors coming out of a box.

So, we need a new website? The easy question is, “Now what?” The harder question is, “How did we get here?” Gain buy-in on the reasons behind a new project, define the problem in a way that gains traction, and avoid some early red flags along the way.

Development

October 15, 2019  |  The Web Project Guide

Chapter 11: Model Your Content

A schematic of a rocket next to a rocket launch pad.

Content takes many shapes and connects in many ways. How these shapes and connections manifest – both in how they relate to the editorial and design model and in how they are converted into data that a content management system can manage – has considerable impact on every subsequent stage of the project.

Content and IA  |  Development

Joe Kepley  |  January 31, 2015

Structured Content the Right Way

A set of stacked colored boxes representing order among chaos.

Blobs. Chunks. WYSIWYG vs. structured content. There are two ends to the spectrum, and we discuss how to land somewhere in the middle, providing a quality editing experience while still keeping the constructs of structured content front and center.

Content and IA  |  Development  |  Strategy

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