Thoughts

Thoughts and Articles from Blend Interactive

August 15, 2019  |  The Web Project Guide

Chapter 7: Know Your Content

Bags and moving boxes.

One of the challenges in rebuilding any website is figuring out what to do with the existing content. But before you can make any decisions, you simply need to know what it all is. And once it’s unearthed and exposed, then you need to decide what information is relevant and worth recording, determine a method to store this information, and decide how (or if ) you want to keep it updated over time.

Content and IA  |  Discovery and Scoping

July 16, 2019  |  The Web Project Guide

Chapter 6: Identify Outcomes and Expectations

A house on a hill.

Your content and message – and your audiences – live on dozens of paths and hundreds of combinations. Understanding what they’re looking for when they access your project will have a large impact on the steps that follow.

Discovery and Scoping  |  Strategy

July 15, 2019  |  The Web Project Guide

Chapter 5: Identify Your Audiences

A person using an X-Ray to see a bear and birds in a forest.

We build websites to prompt an action or convey information to humans. Who are your humans? What are their motivations?

Discovery and Scoping  |  Strategy

June 16, 2019  |  The Web Project Guide

Chapter 4: Create a Project Plan

A cloud of location icons.

Determine the true time scope of your project. When does it start (hint: right now, perhaps) and how will you choose someone to help through to the very end?

June 15, 2019  |  The Web Project Guide

Chapter 3: Form Your Project Team

A scientist, an executive, and an astronaut.

Web projects are shaped by the people involved in decision-making. You can help prevent latestage rework by making sure the right people are in the room from the beginning.

Discovery and Scoping  |  Project Management  |  Strategy

May 16, 2019  |  The Web Project Guide

Chapter 2: Set Your Expectations

A rocket ship going from point A to point B on a dotted line.

What does it mean to get started on this project? Let’s set a scope for what this project will include, as well as give some thought to what “success” means – and your realistic chances of achieving it.

Design and Front-End  |  Project Management  |  Strategy

May 15, 2019  |  The Web Project Guide

Chapter 1: Know the Scope of the Project

A match being lit.

So, we need a new website? The easy question is, “Now what?” The harder question is, “How did we get here?” Gain buy-in on the reasons behind a new project, define the problem in a way that gains traction, and avoid some early red flags along the way.

Discovery and Scoping  |  Project Management  |  Strategy

Corey Vilhauer  |  April 18, 2018

The Accessible Editor: Part One – What is the Accessible Editor?

Binoculars sitting on a table.

An introduction to editorial accessibility: in which we welcome the concept of accessibility and talk about its scope: both physical and societal.

Accessibility  |  Content and IA

Corey Vilhauer  |  April 18, 2018

The Accessible Editor: Part Two — The Structured Things: Alternative Text

Binoculars sitting on a table.

Even though we say an image is worth 1,000 words, to an assistive device an image is simply an image. We have to provide the words. Here's how.

Accessibility  |  Content and IA

Corey Vilhauer  |  April 18, 2018

The Accessible Editor: Part Four — Inside the WYSIWYG: Plain Language

Binoculars sitting on a table.

Accessibility means more than just structure. We need to write in a way that allows anyone to understand context — whether due to assistive devices, or due to a language barrier.

Accessibility  |  Content and IA

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