Thoughts

Thoughts and Articles from Blend Interactive

Corey Vilhauer  |  April 18, 2018

The Accessible Editor: Part Four — Inside the WYSIWYG: Plain Language

Binoculars sitting on a table.

Accessibility means more than just structure. We need to write in a way that allows anyone to understand context — whether due to assistive devices, or due to a language barrier.

Accessibility  |  Content and IA

Corey Vilhauer  |  April 18, 2018

The Accessible Editor: Part Five — Inside the WYSIWYG: Headings and Descriptive Links

Binoculars sitting on a table.

So, we've done the work to make our content readable for people. Now it's time to make sure it's structured for search and assistive devies.

Accessibility  |  Content and IA

Corey Vilhauer  |  April 18, 2018

The Accessible Editor: Part Six — Some Final Thoughts

Binoculars sitting on a table.

The thrilling conclusion, in which we bring it all back together.

Accessibility  |  Content and IA

Corey Vilhauer  |  April 18, 2018

The Accessible Editor: Part Three — The Structured Things: Transcripts, Captions, and the Title Field

Binoculars sitting on a table.

Images aren't the only challenge to those who are working through a disability — videos are equally as frustrating. Here's how to manage that.

Accessibility  |  Content and IA

Corey Vilhauer  |  February 21, 2018

Web Accessibility: A Primer

A key, signifying accessibility.

This primer is designed to help you get a high-level view of what web accessibility is, how it affects your customers, and a little bit about what can be done.

Accessibility  |  Content and IA  |  Design and Front-End  |  Strategy

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